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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

Cardboard Edison
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    • Houdini's Last Act
    • Quad Squad
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January 08, 2018 January 08, 2018/ Cardboard Edison
“Your first tests don’t have to be dreadful! From the start, focus on the core of your game. Focus on the heart that will make or break your project, the thesis statement of your design. Make sure the core of the game is fun, or has the potential for fun. Make sure that it has something unique, and that the incentives to win are useful and there.”
— Grant Rodiek
January 08, 2018/ Cardboard Edison/ /Source
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