Ways to provide zero-level heuristics--rules of thumb for first-time players:
http://lawofgamedesign.com/2016/01/11/theory-providing-zero-level-heuristics
Tips & Resources for Board Game Designers
Ways to provide zero-level heuristics--rules of thumb for first-time players:
http://lawofgamedesign.com/2016/01/11/theory-providing-zero-level-heuristics