“In my opinion, at its most basic, the secret to success in game design is to make things you like, and then get them in front of other people like yourself.”
— Kevin Wilson
“Anyone who tells you that ‘X isn’t marketable’ or ‘Y is bad design’ is talking out of their hat. ‘X’ can be marketable; it’s a matter of what market you’re looking at. ‘Y’ is bad for some markets and good for others.”
— Tom & Mary Russell

10 things to do at home to become a better Kickstarter creator (video)

“It’s important to listen to what people say about your game because sometimes they have really good ideas on how to make it better. But you also have to know when to listen to negative comments and when to ignore them and trust in your own ideas.”
— Chloe Pritchett, young designer

How the psychological effect known as “loss aversion” shapes players’ decision-making (video)

“Examine your games from every possible angle and edit the rules repeatedly. You want the end result to be as polished and flawless as possible. The time spent doing it can turn a ‘meh’ average game into one with staying power and longer lifespan.”
— Frank DiLorenzo

10 things anyone can do to become a better board game designer (video)

How to design a COIN wargame (video)

“Ignore all tips for ‘getting started in game design.’ Make what you think you want, fail a lot, learn to be motivated by embarrassment, and don’t be afraid to drop it if pain exceeds pleasure beyond your threshold.”
— Eric Lang