How one person turned their hobby into their career (audio):
How a multi-employee publisher rolls out a new game:
https://level99games.tumblr.com/post/184209278066/stages-of-a-games-lifecycle
Two views of how to succeed after failing to fund a Kickstarter campaign:
https://stonemaiergames.com/try-try-try-again-how-to-fund-after-failing-twice-ks-lesson-265/
Examples of different tax systems that have been used in board games:
http://www.mechanics-and-meeples.com/2019/04/15/tax-taking-mechanics-in-games/
What does it take to define the worker placement mechanic in a game? (audio):
http://ninjavspirates.libsyn.com/who-what-why-s20e08-worker-placement-and-more
Notes on the difficulties of making a narrative-based board game:
https://spacebiff.com/2019/04/08/joshua-buergel-on-storytelling/
How and why to create science-based games that are educational and fun (audio):
http://www.boardgamedesignlab.com/fun-and-educational-games-with-john-coveyou/
Three wrong reasons to try to publish a board game, and three right reasons:
https://brandonthegamedev.com/6-right-and-wrong-reasons-to-make-a-board-game/
