4 lessons from Pandemic for aspiring board game designers:
https://brandonthegamedev.com/4-lessons-from-pandemic-for-aspiring-board-game-designers/
Tips & Resources for Board Game Designers
4 lessons from Pandemic for aspiring board game designers:
https://brandonthegamedev.com/4-lessons-from-pandemic-for-aspiring-board-game-designers/
How to design deduction games (audio):
http://www.boardgamedesignlab.com/designing-deduction-games-with-tim-fowers/
Designing games with non-traditional themes (audio):
http://boardgamersanonymous.com/episode-120-designer-roundtable-games-non-traditional-themes-pt-1/
Data and charts on Kickstarter games in 2018:
http://icopartners.com/2019/01/games-and-crowdfunding-in-2018/
“When as a designer you play some form of a game for the better part of four years, you get really good at it. As you get better, the tendency is to add more and more to keep it challenging, not realizing that you’ve outpaced your audience.”
“Consistency in language is one of those small things that makes games so much easier to play. Refer to the same actions, components, and game sections by the same terms every time in rules, card text, reference materials, etc.”
Giving players mandatory problems to face and voluntary problems to take on:
Two discussions about designing party games (audio):
A Kickstarter superbacker on what they look for in board game campaigns:
How to design an area control game (audio):
http://www.boardgamedesignlab.com/designing-area-control-games-with-steven-aramini/
4 lessons from Santorini for aspiring board game designers:
https://brandonthegamedev.com/4-lessons-from-santorini-for-aspiring-board-game-designers/
Reasons why a retailer might pass on carrying a game:
http://blackdiamondgames.blogspot.com/2019/01/10-11-reasons-why-i-might-skip-product.html
“If you don’t enjoy some part of your game as you playtest, find a way to make it fun or cut it.”
Advice for how to design a negotiation game (audio):
http://www.boardgamedesignlab.com/designing-a-negotiation-game-with-fabian-zimmermann/
2019 Two-Player PnP Game Design Contest
Deadline: Feb. 14, 2019
Prizes: GeekGold
https://boardgamegeek.com/thread/2126987/2019-two-player-pnp-game-design-contest
Games from 2018 that designers should play (audio):
How to design a deck-building game (audio):
http://www.boardgamedesignlab.com/designing-a-deck-building-game-with-darwin-kastle/
5 lessons from Catan for aspiring board game designers:
https://brandonthegamedev.com/5-lessons-from-catan-for-aspiring-board-game-designers/
2019 9 Card Game Print and Play Design Contest
Deadline: March 3, 2019
Prizes: GeekGold
https://boardgamegeek.com/thread/2126346/2019-9-card-game-print-and-play-design-contest
How to design a good puzzle game (audio):
http://www.boardgamedesignlab.com/designing-puzzle-games-with-rita-orlov/