β€œYour first game design should be a project that you are able to count the number of components, art, and rules on your hand. That way you can ensure yourself that it will be done.”
— Floyd Lu
β€œKeep your day job. Not kidding –- most inventors are twenty-year overnight successes. It seems like it should be easier than it really is, and it’s a numbers game. The more games you create, the better your chances of success.”
— Peggy Brown