“The real danger with making rulebooks is that if the wrong rule is more intuitive than the right one then your players will never open the rulebook again.”
— Eric Yurko
“When you design a game, 1. Start with something innovative. This is your best chance to end up with something innovative.”
— Reiner Knizia
“Go meet other designers. Play their games, have them play yours. Talk about design.”
— Chris Anderson
“It doesn’t really matter how good your game is if nobody can understand the rulebook. Clear rules writing is important - unclear rules can sour the entire experience.”
— Robin David