In your gameplay examples, don’t just show WHAT a player is doing. Describe their strategy/intent (the WHY), which usually can’t be communicated just by graphics.
— Dustin Schwartz
That’s what separates people that are beginning and people who have been doing this for a long time; you learn that if I really want this game to be great, I might have to cut something out that I think is great, but it’s not working.
— Gabe Barrett