Game players are much less tolerant of frustration these days. I can't say how much of that is the Zeitgeist, and how much is from video games, but it is what it is. So "Lose a Turn" cards and dead cards (ones that can no longer be used owing to changed circumstances) should not be designed into games.

Why "dead" turns and lose-a-turn mechanisms are frowned upon in modern games (video)

On Sunday, October 1, 2017, Scott Gaeta presented "How to Turn Your Gaming Passion into a Gaming Career." Scott founded Renegade Game Studios in 2014. Scott is an industry veteran with over 20 years of experience, which enabled Renegade to quickly gain a foothold, releasing award-winning products including Lanterns and Gravwell, and accessible family games like Double Feature and Fuse.

Advice for making a career in board games (video)