Scrappy ways for a small publisher to make a name for their company (video)
What to expect from the first few playtests of a new design:
http://brandonthegamedev.com/4-things-to-expect-on-the-first-play-test-of-a-new-board-game/
A roundtable discussion about designing expansions (audio):
http://www.theboardgameworkshop.com/2017/11/episode-25-expansions.html
Tips for rapidly creating new versions of your game to iterate quickly (audio):
http://www.boardgamedesignlab.com/how-to-iterate-like-a-boss-with-kirk-dennison/
Variable player powers: what works and what doesn't:
http://sedjtroll.blogspot.com/2017/11/exploring-variable-player-powers.html
Working with art or themes that can be controversial (audio, starting at 25:19):
http://onboardgames.libsyn.com/obg-272-stained-glass-windows
Seven inspirational reminders for Kickstarter board game creators:
https://medium.com/@bellwethergames/7-lessons-upon-the-launch-of-my-7th-kickstarter-29e3522fedfa
Pointers for re-theming a game (audio):
https://www.buzzsprout.com/48513/593225-episode-37-re-theming-your-designs
How to intertwine theme and mechanics (audio):
http://www.boardgamedesignlab.com/intertwining-theme-and-mechanics-with-scott-rogers/
Questions to help identify the best playtesters for you:
https://stonemaiergames.com/kickstarter-lesson-236-select-the-best-testers/
Things to think about before, during and after a playtest:
https://boardgamegeek.com/thread/1880011/how-listen-designers-guide-feedback-during-testing
