“In order to survive in the gaming market, you have to go over and above. It’s not enough to just do enough. You have to be able to wow people, and to wow people, you can’t just play it safe.”
Taking breaks from game design and how to get back in the swing of things when you do (audio):
https://www.buzzsprout.com/48513/480425-episode-28-returning-from-a-break
Ways of creating an immersive player experience (audio):
http://cardboardarchitects.libsyn.com/episode-70-art-theme-mechanics-immersion
What a day in the life of an independent board game professional is like (audio):
http://www.boardgamedesignlab.com/a-day-in-the-life-of-a-pro-designer-with-jamey-stegmaier/
When is it OK to borrow game ideas? (audio)
http://thegamecrafter.libsyn.com/borrowing-in-game-design-with-the-game-crafter-episode-111
See also: http://cardboardarchitects.libsyn.com/designer-interview-chris-rowlands-0
How to find the right artist for the style of game you're making (audio):
http://theforbiddenlimb.libsyn.com/matching-art-to-your-game-ep-51
How-to guides for three methods of fulfilling a board game Kickstarter:
http://brandonthegamedev.com/2017/02/17/3-simple-how-to-guides-for-board-game-fulfillment/
The ins and outs of putting together a hidden movement game (audio):
http://www.boardgamedesignlab.com/how-to-make-a-great-hidden-movement-game-with-emerson-matsuuchi/
Matt Leacock on designing and playtesting cooperative games and legacy games:
http://www.leagueofgamemakers.com/games-of-emotion-interview-with-game-designer-matt-leacock/
Options for tracking money in games:
https://boardgamegeek.com/thread/1727548/making-change-analysis-money-board-game-design
2017 Two-Player Print and Play Game Design Contest
Deadline: May 1, 2017
Prizes: GeekGold
https://boardgamegeek.com/thread/1726893/2017-two-player-print-and-play-game-design-contest
How multi-use cards can be used in games (audio):
http://ludology.libsyn.com/ludology-episode-145-six-ways-from-sunday
The designer and the artist: making a game that looks great but also works for players (audio):
http://www.boardgamedesignlab.com/the-intersection-of-art-and-game-design-with-ryan-laukat/
