“Don’t give up on a game just because you aren’t doing anything with it. Let it sit, let it collect dust (literal and/or figurative dust), or even forget about it for a while. But don’t give up on it. Don’t be afraid to let the game sit while you think of how to improve it. Games aren’t created overnight, and they sometimes need a chance to grow.”
— Nat Levan

The Meeple Syrup vidcast on math in game design

How to steal game mechanics

“Playtest every game regardless of the intended audience with gamers, families, kids, grandparents, and drunken college kids.”
— Dominic Crapuchettes

Where to find groups for playtesting