“If a design isn’t working, kill it. It’s tough but for the best. Fail fast. Move on.”
— Ben Pinchback (@pinchback21)
“Play a TON of games. And very different games at that. More experience is just more tools to draw from.”
— Ben Pinchback (@pinchback21)
“When designing a game, if you restrict yourself based on components or box size, then it helps to focus your mind.”
— Michael Mindes (@TastyMinstrel)
“If you are stuck on a design, play it with someone new. New eyes bring new perspectives.”
— Peter Gousis (@MVPboardgames)