“Games that tell stories will bring people back again and again. Remember, though, that your game should merely provide the foundation for the players to be the authors.”
— Grant Rodiek (@HyperboleGrant)
“ALWAYS be making games! Make bad ones, make worse ones, make better ones, make good ones, make great ones. Just keep making games.”
— Chris Renshall, TGIK Games
“If a game tells a story, it comes from the player. The designer merely enables and facilitates.”
— Gil Hova (@gilhova)