Cardboard Edison's Favorite Tips & Resources - October 2014
/This month our roundup of exceptional board game design links features answers to legal concerns you might have, a list of publishers accepting submissions, a quote that lit up Tumblr, and plenty more…
- “Working on the first game that you’re serious about self-publishing? Start small. No, smaller. Smaller. Keep going.” - Daniel Solis
- Games every designer should play to become familiar with the breadth of modern gaming
- “It’s important as a game designer to find what bothers you in the games people are playing and imagine solutions; that’s vital practice in developing the problem-solving skills you need, but also one of the better sources of inspiration.” - Jay Treat (@jtreat3)
- How to research a theme
- How a design can get stuck in a ditch, and how to get it back on track
- The purpose of expansions
- How designers can approach difficult themes in board games
- A taxonomy of game scoring methods
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